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Das Geisterschiff
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Devlog
Update v1.0.667 Released
May 13, 2019
by
Surt R.
Changelog: Fixed minor scripting issues. Fixed missing translations on a couple of signs. Fixed a freeze during an attempt to analyze one of the bosses. Changed menu text to make certain functions mor...
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Update v1.0.666 Released
May 01, 2019
by
Surt R.
Update v1.0.666 (codenamed ' Amberhell ') is now available. It includes the content update as well as additional bugfixes and tweaks. Bugfixes Fixed inability to move the cursor in the target list men...
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v1.0.5a is Available
December 07, 2018
by
Surt R.
This update fixes a critical issue introduced by v1.0.5 as well as provides additional tweaks and bugfixes. Changelog: Fixed a critical issue introduced in v1.0.5 which wouldn't let players progress p...
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Update v1.0.5 is Available
December 03, 2018
by
Surt R.
This update addresses feedback about the difficulty in second half of the game and fixes a major issue in the major (yet optional) event in the Gangland chapter. Changelog: Fixed buggy event in the Ga...
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v1.0.4a is Available
November 25, 2018
by
Surt R.
This update fixes a critical savegame-related bug reported shortly after release. Changelog: Fixed incorrect loading of player data if the game was saved on another map. If you're in the middle of the...
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v1.0.4 notes
November 10, 2018
by
Surt R.
1
Another update is coming out to address the recently reported issues. It'll go live on November 14 or earlier. Changelog: Fixed incorrect reset of the game state in the first chapter, which could happ...
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Steam Page is Live, Demos Updated to v1.0.3
November 02, 2018
by
Surt R.
1
At last, the long-awaited update is also available for the demo version. Feel free to check out the log here . Also, the page for the Steam version is live and the release date has been changed from D...
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v1.0.3 released
October 19, 2018
by
Surt R.
1
After a long wait, v1.0.3 is finally out. This update provides minor enhancements, such as additional detail, various improvements to maps, new spots you can analyze, as well as additional polish here...
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v1.0.3 notes
October 13, 2018
by
Surt R.
Update v1.0.3 is coming out on October 19 and enhances the game with dozens of minor touches and additions. Changelog: Fixed slowdown on slower configurations @ Zivilsektor D33; Fixed gaps between pol...
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v1.0.2 is Out, Store Page Updated, Roadmap for Future Updates
September 24, 2018
by
Surt R.
We've updated the full and demo builds to v1.0.2. Consider taking a look at the changelog here . In addition, the Original Soundtrack and Declassified files were added to the game page for convenience...
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Design decisions, sources of inspiration and more
September 24, 2018
by
Surt R.
3
Hello again, RS here. I would like to take a moment to talk about the design decisions made during the development of Das Geisterschiff, and especially talk about how a lot of abstract features from c...
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v1.0.2 update notes
September 23, 2018
by
Surt R.
Hey hey there, we hope you had a nice weekend and enjoyed the game. We've spent the weekend relaxing and tweaking the game to fix the remaining issues, tweak the gameplay and polish the game to the po...
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Version 1.0.1 is Out!
September 21, 2018
by
Surt R.
v1.0.1 is out, demo builds will be updated soon as well. Patch notes can be found here . Please report any issues you encounter. We'll continue improving the game in the meantime. Thank you for provid...
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v1.0.1 update notes
September 20, 2018
by
Surt R.
#patch
v1.0.1 is coming out this Friday. The changes will affect the demo as well as the full game. You may want to restart the Gangland chapter to make these changes work as intended. Changelog: Added the a...
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Aaand it's out!
September 19, 2018
by
Surt R.
#release
We're excited to announce that the game has finally launched. In order to celebrate this, we offer a 15% discount to the price until September 26. Have fun and enjoy the launch trailer below! P.S.: In...
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Demo Updated to v1.0a
September 16, 2018
by
Surt R.
Changelog: Removed some leftover data which bloated the build size by a few megabytes; Potential fix to Z-fighting on Mac & Linux...
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v1.0 Demos available
September 14, 2018
by
Surt R.
1
Final demos are out, Mac & Linux users are in for a surpirse. Whether it's a positive one or not remains to be seen. ;) Please report any issues you encounter, as Mac & Linux versions weren't as thoro...
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Changelog for the upcoming v1.0 release
September 14, 2018
by
Surt R.
WARNING: Due to changes in the save system, pre-1.0 saves are incompatible with the 1.0 release. Changelog: Ghost Ship and Epilogue chapters are in. Several transmissions removed from Gangland chapter...
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Coming September 19!
September 05, 2018
by
Surt R.
3
After a long and hot development cycle, Das Geisterschiff is finally ready. Expect to see it on September 19th on Itch and December 13th on Steam. Thank you for following the project, providing feedba...
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A few steps away from 1.0!
August 26, 2018
by
Surt R.
We would like to announce that only small chunk of work is left to do until the game is ready for release. Once we're done with the content we're going to allocate additional time to fine-tune the exp...
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Changes to Store Page
August 07, 2018
by
Surt R.
1
Store page has been modified as mentioned in the previous update. Users who had access to Demo Soundtrack but didn't have access to the Beta should get an email from me with download keys in the new l...
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Upcoming Changes to the Store Page
August 07, 2018
by
Surt R.
Greetings everyone, The following changes will be made to the game page on Itch in the following days: The game will change its pricing to 'Paid' with the beta and free demo files staying intact; Demo...
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Another day, another patch...
August 03, 2018
by
Surt R.
#patch, #update
Another bunch of additions, improvements and fixes. Without further ado, let's get to the changelog: Added a visual feedback effect triggered by hitting an enemy; Added a few short videos to the main...
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Demo Updated
July 22, 2018
by
Surt R.
1
#update, #demo
Demo updated to the latest version. Additional demo-specific changes: -- Changed demo maps to Intro chapter from the full game. -- Fixed quiet crashes whenever one tried to load a save game. For the r...
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After a long silence, v0.7 is out together with the tutorial...
July 21, 2018
by
Surt R.
#update, #tutorial, #patch
A new update is finally out together with the promised tutorial. The Demo will be updated shortly. Meahwhile, take a look at the changelog below. Additions: -- Tutorial added (6 levels + hub). -- Two...
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Upcoming Update
June 24, 2018
by
Surt R.
1
Due to decision to include the tutorial in the next update it has been delayed until roughly next Friday. Tutorial is currently reaching the final stages and once it goes through full testing, it'll b...
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Beta Updated (Again)!
June 04, 2018
by
Surt R.
Another update is out w/ additional bugfixes and improvements. Changelog: Jammers no longer reset when the player re-enters the map, attacking/ramming a disabled jammer will give an invalid target mes...
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Beta Updated!
June 02, 2018
by
Surt R.
Updated version is out, which fixes various issues reported after the release. Changelog: Game no longer hangs at the start of Chapter 1; Fixed a rare issue where save files wouldn't be detected by t...
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Beta Released!
June 01, 2018
by
Surt R.
2
After two years of work on this project in my spare time, multiple restarts from scratch and over 9000 Virtual Boy jokes, the beta version of Das Geisterschiff is finally available for those intereste...
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Demo Updated Again
June 01, 2018
by
Surt R.
1
#update
Demo has been updated to reflect the current state of the project. Changelog: Main menu is finally in; Improved graphics in Tunnels, slight improvement of details in other areas; Added a short message...
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Another Update is Out
April 17, 2018
by
Surt R.
#demo, #update
Another little update. This time we've focused on QoL features, visual/audio improvements and minor issues that made the experience either less pleasant (FPS affecting the text typing speed) to downri...
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v0.4.4p3 is out w/ many improvements
February 28, 2018
by
Surt R.
Changelog: Additions: -- Added "move back" function to the S and Numpad 5 key. The functionality of X/Numpad 2 remains, though. -- Doors are shown on the minimap now to make escape routes easier to pl...
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v0.4.4p2 is out, and it's very important
February 18, 2018
by
Surt R.
#update, #critical
New version is out. It's very recommended to download it, since it provides a final fix an unavoidable critical bug in the demo. Enjoy! Changes: -- Tweaked the amount of ammo available to the enemies...
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v0.4.4p1 is Out!
February 16, 2018
by
Surt R.
#update
Changes: -- Spinners generate more lines on screen to inform the player that something has happened. -- Movement speed has been adjusted to speed things up. Fixes: -- Temporary fix for random freezes...
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Demo is out!
February 15, 2018
by
Surt R.
#update, #demo
Finally, a demo is out. Better late than never, eh? This was a fun ride. Work on the demo has started right after the release of the Tutorial Demo... and it ended up taking more time than expected w/...
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Tutorial Demo Update
November 27, 2017
by
Surt R.
1
New build has been released to squash a few bugs and add a few features. Changelog: -- Tweaks and improvements to Schess' AI. -- A few tutorial strings have been expanded. -- Schess' bio added. -- Add...
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Tutorial Demo Released!
November 24, 2017
by
Surt R.
#cyberpunk, #vector, #update
I've released a tutorial demo to show off some of the mechanics as well as gather some feedback. Right now I'm working on the level demo which should be out by the end of the year. The tutorial demo f...
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